Stunning WebGL Water Simulation: Ray Tracing and Heightfield

2025-05-10

Evan Wallace's WebGL water simulation demo is breathtaking. It uses ray tracing for realistic reflections and refractions, combined with analytic ambient occlusion and heightfield water simulation, creating a lifelike, shimmering water surface. Users can interactively create ripples, rotate the camera, and even control lighting and gravity. This demo requires a powerful graphics card and up-to-date drivers, but the visual results are stunning, showcasing the capabilities of WebGL.

Development Water Simulation