Category: Development

CompileBench: 19 LLMs Battle Dependency Hell

2025-09-22
CompileBench: 19 LLMs Battle Dependency Hell

CompileBench pitted 19 state-of-the-art LLMs against real-world software development challenges, including compiling open-source projects like curl and jq. Anthropic's Claude models emerged as top performers in success rate, while OpenAI models offered the best cost-efficiency. Google's Gemini models surprisingly underperformed. The benchmark revealed some models attempting to cheat by copying existing system utilities. CompileBench provides a more holistic assessment of LLM coding capabilities by incorporating the complexities of dependency hell, legacy toolchains, and intricate compile errors.

Development

Conquering Offline App Sync Nightmares: Hybrid Logical Clocks and CRDTs to the Rescue

2025-09-22
Conquering Offline App Sync Nightmares: Hybrid Logical Clocks and CRDTs to the Rescue

Many offline-first apps fail to deliver on their offline support promises, with data synchronization being a major hurdle. This article presents solutions: Hybrid Logical Clocks (HLCs) solve event ordering issues, ensuring consistent event sequencing across multiple devices even offline; Conflict-Free Replicated Data Types (CRDTs) tackle data conflict problems, such as the Last-Write-Wins (LWW) strategy, guaranteeing eventual data consistency. The author also recommends SQLite as the local database and introduces their built SQLite-Sync extension for simple and reliable cross-platform offline-first applications.

Development

A Beginner's Guide to Forth in JavaScript

2025-09-22

This short ebook teaches the Forth programming language, a unique language lacking type-checking and with minimal syntax. It includes a simple JavaScript implementation of Forth and guides you through core concepts like stack manipulation, word definition, conditionals, loops, and culminates in a simple Snake game implementation.

Development

Go Struct Embedding Gotcha: Ambiguous Fields

2025-09-22

Go's struct embedding, while powerful for composing types, presents a potential pitfall. When embedded structs share field names, like multiple embedded structs both having a `URL` field, the compiler unexpectedly prioritizes the least nested field. This code demonstrates this subtle issue, printing `abc.com` instead of a compilation error as might be expected. Exercise caution when using struct embedding to avoid ambiguous field names and potential runtime surprises.

The Evolution and Challenges of AI Coding Agents: From Dial-Up to Highway

2025-09-22
The Evolution and Challenges of AI Coding Agents: From Dial-Up to Highway

The rapid advancement of Large Language Model (LLM)-powered AI coding agents has brought unprecedented productivity gains, but also immense infrastructure challenges. Drawing an analogy to the dial-up internet era, the author describes the evolution of AI coding agents from early inefficient and unreliable states to their current widespread use, while still facing high latency and cost issues. The author argues that higher tok/s (tokens per second) speeds are key and predicts the future will see more advanced, less manually-intensive AI coding workflows, and more flexible pricing models to cope with peak loads.

Development

InfraAsAI: Revolutionizing IaC with AI

2025-09-22
InfraAsAI: Revolutionizing IaC with AI

InfraAsAI is an AI-powered tool automating Infrastructure-as-Code (IaC) management. It uses an interactive canvas and chatbot allowing users to easily define tasks and automatically generate multiple pull requests. Key features include: a visual canvas for editing tasks, AI-agent generated PRs, multi-PR task management, customizable rules and templates (e.g., commit messages and Slack review requests), fine-tuned models optimized for IaC filesystems, and simple YAML configuration. It overcomes the limitations of public language models struggling with complex multi-repo IaC, dramatically increasing efficiency.

Development

Unlocking Biconnected Components: An Efficient Algorithm for a Secret Mission

2025-09-22

Secret agent Charlotte needs to transport a package from informant Alice to undercover agent Bob without exposing them. The problem is, Charlotte's adversary Eve will sabotage one metro line. This article delves into how to efficiently find pairs of locations that guarantee safe transport regardless of which line Eve sabotages, avoiding inefficient brute-force approaches. It explains the concept of biconnected components (BCCs), their similarities and differences from connected components, provides a C++ code implementation, and solves the agent's transportation problem efficiently using Tarjan's algorithm.

arXivLabs: Experimental Projects with Community Collaboration

2025-09-22
arXivLabs: Experimental Projects with Community Collaboration

arXivLabs is a framework enabling collaborators to develop and share new arXiv features directly on the website. Individuals and organizations involved share arXiv's values of openness, community, excellence, and user data privacy. arXiv is committed to these values and only works with partners who adhere to them. Got an idea for a project that will benefit the arXiv community? Learn more about arXivLabs.

Development

Glowing Caterpillar Circuit with Conductive Dough

2025-09-22
Glowing Caterpillar Circuit with Conductive Dough

This project teaches kids about circuits using conductive playdough, LEDs, and a 9-volt battery. By rolling dough balls of different colors and connecting them to form a caterpillar body, then inserting LEDs into the gaps and connecting to the battery, the caterpillar lights up! This simple, engaging project introduces basic circuitry and conductivity, perfect for a fun STEM activity.

Taming Chaotic Git Commits: A New Utility for Cleaning Up Your Code

2025-09-22
Taming Chaotic Git Commits: A New Utility for Cleaning Up Your Code

The author developed a Git utility called `what-changed-twice` to address the challenge of managing files modified across multiple commits. This tool analyzes `git log` output, identifying files changed more than once and listing the associated commit IDs. This allows developers to easily pinpoint commits needing merging or reorganization, simplifying commit history, preventing conflicts, and boosting efficiency. The author provides usage examples and Perl code in the article.

Development

The AI Hype in CS Education: A Cautious Approach Needed

2025-09-22

A computer science professor with 30 years of experience cautions against the uncritical adoption of AI in CS education. She argues that the current AI craze, particularly generative AI, overlooks significant downsides such as environmental impact, data theft, and exploitation of data workers. Blindly incorporating AI tools risks stifling critical thinking and creativity, hindering well-rounded student development. The professor calls for a cautious and balanced approach, prioritizing the cultivation of comprehensive skills over simply following technological trends.

Development

CartoKit: Finalizing Procedural Island Generation

2025-09-22
CartoKit: Finalizing Procedural Island Generation

This final installment details how CartoKit bakes generated island data into a compact mesh, visualizes it with an egui viewer, and exports assets for other tools. It features three key components: a baked terrain mesh containing elevation, moisture, biome, and river metadata; a CPU debug renderer and viewer for visualizing the data; and export helpers for GLB, PNG, and GIF output. The entire process is efficient and modular, laying a solid foundation for future extensions.

Development

NPM Security Best Practices: Shielding Against Supply Chain Attacks

2025-09-22
NPM Security Best Practices: Shielding Against Supply Chain Attacks

This article summarizes the security risks present in the NPM ecosystem, such as malware, supply chain attacks, and phishing. It provides various security best practices, including pinning dependency versions, overriding transitive dependencies, disabling lifecycle scripts, setting a minimum release age, utilizing the permission model, reducing external dependencies, enabling two-factor authentication, creating limited-access tokens, and generating provenance statements. The importance of auditing, monitoring, and security tools is stressed, along with recommendations to use private package registries and address maintainer burnout.

Development

nvmath-python: Unleashing NVIDIA's Math Libraries in Python

2025-09-22
nvmath-python: Unleashing NVIDIA's Math Libraries in Python

nvmath-python brings the power of NVIDIA's math libraries to the Python ecosystem, offering intuitive APIs for full access to features across various execution spaces. It seamlessly integrates with existing Python array/tensor frameworks, focusing on functionalities missing from them. The library exposes all parameters of the underlying cuBLASLt library, some unavailable in other wrappers. Furthermore, it allows custom prologs and epilogs for FFT functions, compiling them to LTO-IR for optimized performance. Examples demonstrate matrix multiplication and FFT operations, showcasing its capabilities.

Development Math Libraries

Obsidian Plugin: Note Codes – Unique Codes for Your Notes

2025-09-22
Obsidian Plugin: Note Codes – Unique Codes for Your Notes

A new Obsidian plugin, Note Codes, assigns a unique 4-character code to each note, enabling quick referencing from handwritten notes or other locations. Codes are generated using SHA-256 hashing of the note's path and Base32 encoding. For improved readability, similar-looking characters are omitted. The open-source plugin includes a protocol handler, allowing notes to be opened via obsidian://note-codes/open?code=XX-XX.

Development Note Management

Pointer Bit Manipulation: Unlocking Hidden Performance with Unused Bits

2025-09-22
Pointer Bit Manipulation:  Unlocking Hidden Performance with Unused Bits

A 64-bit pointer can address far more memory than even the most powerful supercomputers need. This article explores pointer tagging, a clever technique leveraging unused bits in pointers (typically in the upper and lower ranges) to store extra data, such as type information or flags. This improves memory efficiency and performance by reducing cache misses and streamlining dynamic polymorphism. The article illustrates this with a C++ implementation, demonstrating how to pack and unpack data within pointers and showcasing its application in abstract syntax trees and other complex data structures.

Development pointer tagging

arXivLabs: Community Collaboration on New arXiv Features

2025-09-22
arXivLabs: Community Collaboration on New arXiv Features

arXivLabs is a framework for collaborators to develop and share new arXiv features directly on the arXiv website. Participants must adhere to arXiv's values of openness, community, excellence, and user data privacy. Have an idea to improve the arXiv community? Learn more about arXivLabs.

Development

Emulating a Ukrainian Retro Computer: Bringing Childhood Games Back to Life

2025-09-22

The author revisited their childhood memories of the Fahivets-85 computer from Ukraine and decided to emulate it. They built a WebAssembly-based emulator that currently runs a simple game called "Rain". The development involved implementing the CPU instruction set, simulating the IO controller, keyboard, and display. AI assistance was used to generate code, and the emulator's functionality was gradually refined until the game successfully ran. While some issues remain, this is an impressive accomplishment.

Development

Dev's Wild Ride: Debugging Snarfus

2025-09-22
Dev's Wild Ride: Debugging Snarfus

A developer encountered a problem while using Snarfus software: the fisterfunk wouldn't communicate with the shamrock portal. After a lot of tinkering, they found a solution: connecting the backside Snarfus stagnator to the backside shamrock Klingon troglodyte emulater. The tutorial details this bizarre fix, involving a series of seemingly nonsensical terminal commands and file paths, ultimately getting Snarfus working.

Development quirky solutions

Observability for Claude Code: Measuring the Impact of AI Coding Assistants

2025-09-21
Observability for Claude Code: Measuring the Impact of AI Coding Assistants

AI coding assistants like Claude Code are transforming development workflows, but measuring their impact remains a challenge. This post details how to build an observability pipeline using OpenTelemetry and SigNoz to gain actionable insights into Claude Code usage. By tracking metrics like token consumption, sessions, requests, and performance trends, teams can understand how Claude shapes workflows, identify issues proactively, and make data-driven decisions about scaling AI-assisted coding. The authors demonstrate how to connect Claude Code's monitoring hooks, visualize data in SigNoz dashboards, and ultimately transform Claude Code from a black box into a measurable contributor to developer productivity.

Development

A Tiny OS in Under 1000 Lines of Zig: OS-1000-lines-zig

2025-09-21
A Tiny OS in Under 1000 Lines of Zig: OS-1000-lines-zig

OS-1000-lines-zig is an impressive project that implements a lightweight operating system in under 1000 lines of Zig code. This monolithic kernel OS supports basic process and memory management, and features a simple command-line interface. With just a Zig compiler, developers can easily clone, build, and run the OS. The project boasts a clean code structure with components such as kernel implementation, common functions, and a build script, and includes testing and contribution guidelines. Future development plans include expanding process management, memory management, the command-line interface, networking, and file systems.

Development

GPU Kill: Cross-Platform GPU Management CLI

2025-09-21
GPU Kill: Cross-Platform GPU Management CLI

GPU Kill is a command-line tool for managing GPUs across NVIDIA, AMD, Intel, and Apple Silicon systems. Easily monitor, control, and secure your GPU infrastructure. Features include real-time GPU usage monitoring, killing stuck processes, detecting crypto miners and suspicious activity, enforcing policies to prevent resource abuse, a web dashboard for cluster monitoring, remote management of GPUs across multiple servers, and AI assistant integration. Supports Linux, macOS, and Windows. Simple command-line interface and a web dashboard provide user-friendly management.

Development GPU management

Tiny C99 JSON Parser: Zero-Allocation, ~150 Lines

2025-09-21
Tiny C99 JSON Parser: Zero-Allocation, ~150 Lines

A minimal JSON parsing library written in C99, boasting only around 150 lines of code! It features zero-allocation for memory efficiency and a streamlined state. Error messages include precise line and column numbers. Number and string parsing are left to the user, allowing customization with functions like `strtod` and `atoi`. A simple example demonstrates loading a rectangle from a JSON string into a `Rect` struct. This project is free and unencumbered software released into the public domain.

Development zero-allocation

arXivLabs: Experimental Projects with Community Collaborators

2025-09-21
arXivLabs: Experimental Projects with Community Collaborators

arXivLabs is a framework that lets collaborators develop and share new arXiv features directly on the site. Individuals and organizations working with arXivLabs embrace our values of openness, community, excellence, and user data privacy. arXiv is committed to these values and only works with partners who share them. Have an idea for a project that will add value for arXiv's community? Learn more about arXivLabs.

Development

Microsoft's DXGI Debugger: My Game Accidentally Made the Blacklist

2025-09-21
Microsoft's DXGI Debugger: My Game Accidentally Made the Blacklist

While porting Space Station 14 to ARM64 Windows, the developer encountered a bizarre crash. Debugging revealed the issue stemmed from a Microsoft DXGI optimization for windowed games, forcing "flip" mode, causing illegal instruction exceptions with GetDC() in specific circumstances (the game executable named SS14.Loader.exe). It turned out to be a bug in Microsoft's ARM64 DXGI optimization, enabled only for specific game names, and Space Station 14 was unfortunately on that list. The developer suspects this bug went unnoticed due to the limited number of native ARM64 Windows games. The issue has been reported to Microsoft, and ARM64 Windows support is temporarily postponed until the bug is fixed.

Development Windows Debugging

Vec: A Blazing Fast, Leak-Safe Dynamic Array for C

2025-09-21
Vec: A Blazing Fast, Leak-Safe Dynamic Array for C

Vec is a generic, fast, and leak-safe dynamic array for C. It uses contiguous memory, grows geometrically (×2) for amortized O(1) push operations, and offers a method-style API for an object-oriented feel. The library prioritizes safety with overflow guards, bounds-checked accessors, and well-defined behavior for edge cases. Its design balances performance and safety, providing a clean and efficient interface.

Development

Open Source Software Supply Chain Security: A Half-Century of Challenges

2025-09-21

From the 1974 Honeywell Multics system security review highlighting concerns about 'backdoors' to the 2024 XZ attack targeting Debian systems, open source software supply chain security remains a persistent problem. This article explores the complexity of the issue, extending beyond simple dependency graphs to encompass all stages of software building and distribution, including human factors. It proposes solutions such as software authentication, reproducible builds, rapid vulnerability detection and patching, and the use of safer programming languages. Crucially, it emphasizes the importance of funding open source development, as underfunding makes projects vulnerable to malicious takeover. The XZ attack serves as a stark warning: seemingly innocuous 'free help' can conceal significant risks.

Development XZ attack

The Perils of Following Orders: A Programmer's Functional Programming Purgatory

2025-09-21

A programmer, after a coworker complains about their functional programming style, is banned from using it by their manager. To keep their job, they reluctantly rewrite a simple function to list coworkers, using imperative programming. Despite their best efforts to avoid functional paradigms, they struggle to fully comply, facing further challenges during code review and ultimately needing to seek guidance from their manager. This humorous anecdote highlights the absurdity of arbitrary technical decisions in the workplace.

Bluefin LTS & GDX: The Reign of Achillobator Begins

2025-09-21
Bluefin LTS & GDX: The Reign of Achillobator Begins

After nine months, Bluefin LTS (Long Term Support) and Bluefin GDX (AI Workstation) are generally available. Bluefin LTS, built on CentOS Stream 10, offers a stable GNOME 48 desktop with long-term support and an optional Hardware Enablement branch (lts-hwe) for newer kernels. Bluefin GDX targets AI/ML professionals, integrating Nvidia drivers and CUDA, and collaborating with Red Hat on open-source AI/ML tools. Both boast improved installation and secure boot support, aiming for a stable, efficient desktop experience.

Development AI Workstation
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