UK Passport Application: A Bureaucratic Adventure Game Solved with Haskell

2025-06-29

The UK passport application process is likened to a complex online game by a programmer. Applicants must gather various documents, akin to collecting artifacts, to prove British citizenship. The rules are intricate, filled with bureaucratic logic, even requiring ancestral birth certificates. Using Haskell, the programmer created a program simulating the process, generating all possible required document sets. This aids in understanding the complexity and sparks discussion on automating government processes and human-computer collaboration.

Development UK Passport Bureaucracy