Single Rust Codebase Conquers Major GPU Platforms: A Milestone in Cross-Platform GPU Compute
2025-07-26
An exciting project has achieved the feat of running compute logic on all major GPU platforms (NVIDIA CUDA, AMD/Intel/NVIDIA Vulkan, Apple Metal, Windows DirectX 12, WebGPU for browsers, and a CPU fallback) from a single Rust codebase. Leveraging Rust's features like `#![no_std]`, conditional compilation, newtypes, enums, and traits, the project achieves impressive cross-platform generality. The `cargo` build system and testing framework streamline the development process. While challenges remain, such as compiler backend integration and debugging experience, this marks a significant step forward for Rust in cross-platform GPU computing.
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