Generating UML Diagrams at Compile Time with C++26 Reflections
2025-08-03
This article demonstrates how to leverage the new reflection features in C++26 to generate PlantUML class diagrams at compile time. The author cleverly combines `std::meta::info`, the `lift` and `splice` operators, and `std::define_static_string` to automatically extract class information from the code and generate a UML diagram. The process also discusses the use of `std::meta::access_context` and how to handle different types of reflection information, ultimately outputting the generated UML code at runtime. This showcases the power of C++26 reflections, offering new possibilities for code analysis and visualization.
Development
Reflections