Reverse Engineering a Ski Jump: Reaching the Game's Limits
2025-08-10
Driven by childhood nostalgia, a programmer delves into the code of a retro ski-jumping game to conquer its 100-meter barrier. Rejecting tool-assisted approaches, he opts for reverse engineering, deciphering the game's binary and replay file format. By analyzing the game's physics engine, he reconstructs the jump simulation and ultimately uses a meticulously crafted replay file to achieve an astonishing 113.8-meter jump, revealing subtle discrepancies between the game's mechanics and optimal strategies.
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