Sbixel: A Simple Pixel Physics Simulator in Rust
2025-08-11
Sbixel is a basic pixel physics simulator built in Rust using the macroquad library for rendering. Currently simulating sand and water, it employs a sector system for performance optimization. Future plans include improving water simulation, sand/water interaction, rendering optimization, code refactoring, and adding gas simulation and static objects. Primarily a learning project.
Game
Pixel Physics