Playable Quake II in Real-Time: Microsoft's AI-Powered Gameplay
2025-04-06

Microsoft researchers have released an interactive, real-time gameplay experience in Copilot Labs, letting you play an AI-powered rendition of Quake II. This uses their Muse model, specifically the improved WHAMM model (10x faster than WHAM), generating visuals at 10+ frames per second. WHAMM achieved this speed by significantly reducing training data (from 7 years to 1 week) and increasing resolution. While limitations exist, such as enemy interactions and context length, this technology opens exciting possibilities for real-time generated gameplay.