Indie Dev Boosts Efficiency with Retro Engine Techniques

2025-04-07
Indie Dev Boosts Efficiency with Retro Engine Techniques

An indie game developer working on Nightshift Galaxy created a specialized level editing tool called "Scaffold" to improve efficiency and game performance. Inspired by 90s engine techniques like those in DOOM and Descent, Scaffold uses a convex decomposition approach to pre-compute spatial partitioning, unlike the dynamic methods used by modern engines. This results in faster raytracing and pathfinding, dramatically improving performance and reducing the need for later optimization. The developer can focus on gameplay design rather than tedious performance tuning.

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