Firaxis's Genesis: From MicroProse's Demise to the Legacy of Civilization
In 1996, disillusioned with the failing MicroProse, Civilization II's lead designer Brian Reynolds and co-designer Jeff Briggs decided to strike out on their own. They recruited Sid Meier, and the trio, armed with code and experience from MicroProse, founded Firaxis Games. Initially operating from cramped quarters, they persevered under difficult conditions. Meier's reputation secured EA investment, leading to the development of Sid Meier's Gettysburg! and the highly anticipated Alpha Centauri. While mechanically indebted to the Civilization series, Alpha Centauri featured a stronger narrative and deeper philosophical themes, exploring the future and challenges of human civilization. Though some gameplay mechanics fell short, its compelling story and insightful reflections on the future cemented its place as a classic.