Multiplayer Shooter Game in Lisp: A Solo Dev's Odyssey
2025-01-22
A solo developer built a web-based multiplayer third-person shooter, Wizard Masters, using Clojure, a Lisp dialect. Leveraging Clojure's REPL for rapid iteration and Babylon.js for graphics, the article details the game's rule system, networking architecture, and area-of-effect damage calculations. Challenges faced include state management, the lack of a strong Clojure game development community, and web platform limitations. The author concludes by weighing the pros and cons of web game development and emphasizes the crucial role of tooling, hinting at a potential shift to a mainstream engine like Unity or Unreal in the future.
(ertu.dev)
Game