Automating Steam Game Publishing with GitHub Actions

2025-03-24

This post details how the author automated their Steam game publishing pipeline using GitHub Actions. By simply creating a new tag, the workflow automatically compiles the 2D hide-and-seek game for Windows, macOS, Linux, and WebAssembly, creates a GitHub release, and finally deploys to Steam. The author provides a detailed walkthrough including build scripts, Steam API usage, and necessary configurations such as generating Steam keys and setting up GitHub Actions variables. This is a great example of leveraging automation to streamline the game release process and is highly valuable for indie game developers.

Game