Category: Development

myNoise Android App Launch: A Year of Struggle and Triumph

2025-07-06
myNoise Android App Launch: A Year of Struggle and Triumph

After a year-long development odyssey, the new myNoise Android app is finally live. This post details the challenges of Android development: device fragmentation, the app store's pay-to-play model, and high maintenance costs. The author recounts the journey from initial iOS success to the Android app's rebuild, highlighting the team's contributions. Despite negative reviews and financial strain, the author remains optimistic and appeals for user support to ensure the project's success.

Development

Local-First Software: Reclaiming Ownership of Your Data

2025-07-06
Local-First Software: Reclaiming Ownership of Your Data

Cloud apps are convenient, but your data is entirely at the mercy of the service provider. This article explores "local-first" software, which stores data on your local device and uses technologies like CRDTs to enable real-time collaboration while retaining data ownership. The authors demonstrate the feasibility of local-first software with three prototype applications and highlight future research directions, including improving CRDT performance, refining user interfaces, and exploring decentralized networking.

Development

Serving 200M+ Requests/Day with a Modern CGI Setup

2025-07-06
Serving 200M+ Requests/Day with a Modern CGI Setup

Revisiting the 90s CGI technology, the author built a Go + SQLite CGI program on a 16-thread AMD 3700X, achieving over 200 million requests per day. This experiment challenges the long-held belief of CGI's inefficiency, highlighting that modern languages (Go, Rust) and powerful hardware make CGI surprisingly effective in multi-core environments. While not advocating widespread adoption, the author demonstrates the fascinating evolution of technology and the value of re-examining past assumptions.

Development

Local-First Software: Scaling Without the Headache

2025-07-05

Harper, a local-first grammar checker, experienced a massive user surge after hitting Hacker News' front page. Unlike server-dependent software, Harper runs on the user's device, eliminating server load concerns. Even with the user influx, there were no hiccups or latency issues. This highlights the scalability advantage of local-first software, avoiding the high costs of server maintenance and complex cloud architectures.

Development server load

NEC2: Legendary Numerical Electromagnetics Code

2025-07-05

This website is a central repository for documentation and code examples related to NEC2 (Numerical Electromagnetics Code), a Method of Moments based electromagnetic simulation software. Developed in 1981 by Jerry Burke and A. Poggio at Lawrence Livermore Labs for the US Navy, NEC2 is now publicly available. The site offers instructions on running NEC2 in a Windows environment, tutorials, sample models, and a user manual (HTML and PDF versions) covering program description and user guides. Additionally, it provides details on constructing a BiQuad antenna, its NEC simulation model, links to a NEC mailing list, and other related resources.

Neon Database Performance Debate: There's No Free Lunch

2025-07-05

Recently, there's been a lot of discussion on X/Twitter and by Planetscale's CEO regarding Neon database performance. The author points to a passage from *Project Hail Mary* highlighting that one system might be less efficient but far more scalable than another. This serves as a reminder that there's no silver bullet in distributed system design; both Neon and Planetscale excel in their own niches. While negativity and drama on X/Twitter attract attention, it's important to remember that there's no universally optimal solution.

Development

Codebuff's Year One: From CLI Coding Tool to Multi-Agent Architecture

2025-07-05
Codebuff's Year One: From CLI Coding Tool to Multi-Agent Architecture

The Codebuff team reflects on their first year building the best coding agent. From a initial CLI prototype to a multi-agent architecture, they experienced rapid growth but also faced reliability challenges. The post summarizes lessons learned, including prioritization, feature pruning, and the importance of teamwork, and looks ahead to future trends in coding agents, such as the multi-agent paradigm, live learning, and autonomous code commits.

Development

Commodore PET BASIC Tokenizer: A Curious Bug

2025-07-05
Commodore PET BASIC Tokenizer: A Curious Bug

This article explores a quirky bug in early Commodore PET BASIC tokenizers stemming from their whitespace handling. Early BASIC interpreters ignored spaces between keywords, leading to 'LET THEN' being interpreted as 'LETHEN', resulting in syntax errors. The article delves into the BASIC tokenization process, explaining why ignoring whitespace improved efficiency, and dissects the Commodore BASIC 1.0 tokenizer code. It ultimately reveals the root cause of the bug and its fix in later versions.

Development

Gecode: A High-Performance Open-Source Constraint Solver

2025-07-05

Gecode is an open-source C++ toolkit for building constraint-based systems. Known for its state-of-the-art performance and modular design, it boasts a comprehensive set of features including constraints over integers, Booleans, sets, and floats (over 70 global constraints from the Global Constraint Catalog and many more). Gecode offers advanced branching heuristics, multiple search engines (including parallel search), MiniZinc support, automatic symmetry breaking, and restart mechanisms. Its extensive documentation and over 50,000 test cases ensure reliability and ease of use. Gecode swept all gold medals in the MiniZinc Challenges from 2008 to 2012, showcasing its exceptional performance.

Development constraint solver

The AI Revolution: Will Devs Still Find Job Satisfaction?

2025-07-05

The rise of AI coding tools is transforming the role of software developers. The author recounts their transition from developer to CTO, highlighting the decrease in job satisfaction that came with managing people and projects rather than writing code. While AI boosts efficiency, it diminishes the challenge and reward of coding, pushing developers into more managerial roles. This raises crucial questions about the future of the profession: how will developer value be defined? How can developers adapt and maintain skills in this evolving landscape?

Development Job Satisfaction

AI Coding Agents: The Secret's Out (There Is None)

2025-07-05

In 2024, building autonomous coding agents was thought to require clever internal tricks. It turns out all you need is a slightly better base model. Claude Sonnet 3.7 is a frontrunner, excelling not in raw power but in its ability to persist and make good decisions. The barrier to entry for building AI coding agents has plummeted; open-source solutions are excellent, and you can even run a Codex agent for free on GitHub Actions. Competition is fierce; vendors need to focus on distribution and training better models to succeed.

Development AI coding agents

PCIe 5.0 Bandwidth Impact on Content Creation GPUs: A Deep Dive

2025-07-05
PCIe 5.0 Bandwidth Impact on Content Creation GPUs: A Deep Dive

With PCIe 5.0 GPUs now available, the impact of bandwidth on content creation applications is a key question. Testing reveals that in DaVinci Resolve, PCIe 5.0 x16, x8, and 4.0 x16 perform similarly, but reducing bandwidth to 4.0 x4 or lower significantly impacts performance. After Effects shows less impact, while Blender and Octane rendering are virtually unaffected. LLM benchmarks show limited bandwidth effects, but multi-GPU and system RAM interplay should be considered. In summary, for content creation, running a GPU at x8 on a PCIe 5.0 motherboard is usually fine, but beware of the 4.0 x4 bandwidth limitation on lower-end motherboards.

Development GPU Performance

A 37-Year-Old's Decade-Long Journey into Computer Science

2025-07-05

A 37-year-old teacher, after a non-linear career path, embarks on a decade-long journey into computer science. He's not a complete beginner, having built websites and possessing some web development experience. Driven by a passion for creation and supported by his wife, he aims to master API design, database building, operating systems, networking, driver development, and more. His goal isn't just a job, but to build applications like community apps, streaming devices, and educational tools, potentially even launching his own venture. This is a testament to lifelong learning and self-challenge.

Development lifelong learning

Semcheck: Verify Code Against Specs Using LLMs

2025-07-05
Semcheck: Verify Code Against Specs Using LLMs

Semcheck is a tool that leverages large language models (LLMs) to verify that your code implementation matches its specification. Define semantic rules describing how your code should align with the specification, and Semcheck handles the comparison. Use it as a final check before committing or merging code. Semcheck supports various LLM providers, including OpenAI, Anthropic, and more, as well as local models and remote specification files. It's easy to set up and offers a rich command-line interface, making it easily integrable into CI/CD workflows. It even uses itself to verify its own specification.

SIMD Functions: The Promise and Peril of Compiler Auto-Vectorization

2025-07-05
SIMD Functions: The Promise and Peril of Compiler Auto-Vectorization

This post delves into the intricacies of SIMD functions and their role in compiler auto-vectorization. SIMD functions, capable of processing multiple data points simultaneously, offer significant performance improvements. However, compiler support for SIMD functions is patchy, and the generated vectorized code can be surprisingly inefficient. The article details how to declare and define SIMD functions using OpenMP pragmas and compiler-specific attributes, analyzing the impact of different parameter types (variable, uniform, linear) on vectorization efficiency. It also covers providing custom vectorized implementations using intrinsics, handling function inlining, and navigating compiler quirks. While promising performance gains, practical application of SIMD functions presents considerable challenges.

Development

Software Engineering: The Golden Age is Over?

2025-07-05
Software Engineering: The Golden Age is Over?

Software engineering used to be a highly sought-after profession, but now, with the rise of AI and increased competition, many engineers face the risk of unemployment. The author argues that this is because many engineers are complacent, lacking ambition, and content with simply writing simple code. He encourages engineers to upgrade their skills, actively learn AI tools, and solve real-world problems to stand out in a competitive environment. Software engineering is no longer for everyone; it requires true passion and dedication.

Development

AI-Powered Job Search: Navigating Layoffs with LLMs

2025-07-05
AI-Powered Job Search:  Navigating Layoffs with LLMs

Facing layoffs? This article explores using large language model (LLM) AI tools like ChatGPT and Copilot to ease the emotional and cognitive burden of job loss. The author provides prompt examples for career planning, resume optimization, LinkedIn profile enhancement, networking, and emotional support. While not a replacement for personal experience, these tools can help navigate the job search process more efficiently and calmly, offering clarity during a challenging time.

Development job search strategies

Linus Torvalds and bcachefs Developer Part Ways

2025-07-05

Linus Torvalds, the maintainer of the Linux kernel, rejected a pull request for the bcachefs filesystem in the 6.16-rc3 release and hinted at no longer accepting contributions from the project in the 6.17 merge window. This stems from a significant disagreement during code review, with Torvalds stating that bcachefs developer Kent Overstreet refused to accept any questioning or modification of his code. Following a private conversation, both parties decided to end their collaboration.

Development Development Dispute

AirBending: Plug-and-Play MIDI Controller for Universal Compatibility

2025-07-05
AirBending: Plug-and-Play MIDI Controller for Universal Compatibility

AirBending is a revolutionary MIDI controller offering seamless compatibility with popular DAWs like Logic Pro and Ableton Live, requiring no special drivers or plugins. Control external hardware synthesizers, software instruments, and effects processors with ease. Its advanced preset manager allows for customized gesture-to-music mapping, offering flexibility for both one-handed and two-handed control. Features include MIDI channel control, musical scale selection, and custom CC assignment for precise control over synth parameters like filters, effects, volume, and modulation, making it ideal for studio and live performance.

How Modern CPUs Efficiently Predict Bytecode Interpreter Loops

2025-07-05

While investigating the performance of a new Python interpreter, the author discovered that modern CPUs can efficiently predict indirect jumps within bytecode interpreter loops. This is achieved through advanced branch predictors like TAGE and ITTAGE. These predictors map the program counter (PC) and its history to past execution behavior, using multiple tables with geometrically increasing history lengths to dynamically choose the best prediction. The author explores applying ITTAGE's principles to coverage-guided fuzzing and program state exploration, suggesting it could lead to better understanding and exploration of interpreters and similar programs.

The Sisyphean Task: Convincing a Kubernetes Team to Embrace Serverless

2025-07-05

The author recounts their futile attempts to persuade their Kubernetes team to adopt an AWS serverless architecture. Kubernetes engineers raised concerns about runaway costs, vendor lock-in, and reliance on proprietary technology. The author details the arguments surrounding cost, scalability, and responsibility sharing, ultimately conceding that both technologies have strengths and can coexist. The humorous tone highlights the clash of perspectives within a tech team, reflecting the challenges of cloud-native technology adoption in enterprises.

Development

Amiga Linux Port: A Community Collaboration

2025-07-05

This email details Guenther Grau's decision to join the AmigaLinux porting project. He's been following Unix on Amiga for two years and believes Hamish's AmigaLinux port is the most promising, as it has a working kernel, albeit lacking drivers. Guenther wants to join the project to avoid reinventing the wheel and aims to get Unix running on the Amiga quickly.

Development OS Porting

Cursor Apologizes for Pro Plan Pricing Changes, Offers Refunds

2025-07-05
Cursor Apologizes for Pro Plan Pricing Changes, Offers Refunds

Cursor is apologizing for its recent pricing changes to its Pro plan, admitting poor communication led to unexpected charges for users. They're issuing full refunds for any unexpected usage between June 16th and July 4th. The new Pro plan offers unlimited usage of Tab and models in Auto mode, $20 of frontier model usage per month (at API pricing), with the option to purchase more. This change reflects the varying costs of different models across various tasks. Cursor promises improved communication for future pricing updates, including advance notice, clearer documentation, and better support.

Development pricing change

Haskell Lens Library: A Powerful Tool for Data Access

2025-07-04

The Haskell Lens library provides a powerful set of tools for accessing and manipulating data structures. It includes lenses, isomorphisms, folds, traversals, and more, allowing developers to handle complex data in a cleaner and safer way. The library offers comprehensive examples and documentation, and supports automatic lens generation, greatly simplifying the development process. Whether reading, writing, or transforming data, Lens provides efficient and elegant solutions.

Development

Database Query Optimizer: The Gap Between Ideal and Reality

2025-07-04

Database query optimizers aim to select the optimal query plan, but their reliance on cost estimations, which in turn depend on selectivity and the cost of basic resources (I/O, CPU, etc.), often leads to errors. Experiments reveal that for simple SELECT queries, the accuracy of the optimizer's plan selection varies greatly depending on data distribution. With uniform datasets, bitmap scans generally outperform index scans; however, with other distributions, the optimizer is more prone to selecting suboptimal index scans. This demonstrates that even for simple queries, the optimizer's cost model struggles to perfectly adapt to diverse data distributions and hardware environments. While cost-based planning remains the best approach, improving its robustness and adaptability remains a significant challenge.

Development

Batteries Included vs. No Batteries: A Framework Conundrum

2025-07-04

This article explores the trade-offs between 'batteries-included' and 'no-batteries' software frameworks. 'Batteries-included' frameworks, like Express, offer ease of use and high integration, but lack flexibility. 'No-batteries' frameworks, such as Flask, demand more configuration but provide greater control. The author argues that the ideal framework balances both approaches, offering core functionality with plugin extensibility to meet diverse needs. The example of Vim's lazyvim distribution highlights the potential downsides of excessive 'batteries-included' features, leading to bloat.

Development batteries included

QR Code Generator for Linux Kernel Panic Messages

2025-07-04
QR Code Generator for Linux Kernel Panic Messages

Kernel panic traces are notoriously difficult to copy and paste into bug reports, hindering debugging. The `panic_report` project solves this by embedding a QR code generator written in Rust directly into the Linux kernel. This allows users to easily scan and share the encoded panic information. The project, which prioritizes memory safety thanks to Rust, has been merged into Linux kernel v6.12-rc1 and is soon to be enabled in Arch Linux. A web frontend simplifies decoding the QR code. The main author is Jocelyn Falempe.

Development

Building a Game Boy Emulator in OCaml: A Developer's Journey

2025-07-04
Building a Game Boy Emulator in OCaml: A Developer's Journey

This article chronicles the development of CAMLBOY, a Game Boy emulator written in OCaml and running in the browser. The author details the architecture, interface design using functors and GADTs for testability and reusability, instruction set implementation, performance optimization, and JavaScript compilation. The process involved extensive use of test ROMs for integration testing and exploratory programming. The author also shares insights and reflections on the OCaml ecosystem and language features, highlighting both strengths and weaknesses.

Development

GitHub Copilot Agent Mode and MCP: My New Weapon for Efficient Development

2025-07-04
GitHub Copilot Agent Mode and MCP: My New Weapon for Efficient Development

I'm always searching for ways to boost efficiency and deliver better code faster. Recently, GitHub Copilot's Agent Mode combined with the Model Context Protocol (MCP) has revolutionized my development workflow. By customizing Copilot's AI responses, I've created specialized AI assistants for different development phases, such as research and planning modes. MCP allows the agent to access external tools and data sources, including search engines, browser automation tools, and the GitHub API. This process involves research, planning, implementation, correction, and validation phases, using custom prompt files to ensure the AI understands my needs and generates high-quality code, ultimately significantly improving my development efficiency and code quality.

Development efficient development

Clever Workaround for Conflicting Blanket Implementations in Rust

2025-07-04
Clever Workaround for Conflicting Blanket Implementations in Rust

Rust's trait system is powerful but strict about avoiding ambiguity in blanket implementations. The author encountered this while building Joydb, needing to support two mutually exclusive implementations of the `Adapter` trait: `UnifiedAdapter` and `PartitionedAdapter`. A direct approach using blanket implementations failed. The solution, detailed in this post, uses marker structs (`Unified` and `Partitioned`), a helper trait (`BlanketAdapter`), and an associated type within the `Adapter` trait. This cleverly allows for both behaviors without violating Rust's coherence rules, maintaining good code ergonomics and maintainability.

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