Rive's Revolutionary Vector Feathering: A Performance Breakthrough
2025-04-06

Rive has revolutionized vector graphics rendering by ditching the traditional Gaussian blur approach to feathering and creating a fully vector-based system. This system calculates soft edges directly from vector curves, eliminating expensive rasterization and convolution filtering. The result is infinite scalability, real-time adjustments, and significantly improved performance while preserving the vector nature of the graphics. This breakthrough challenges established vector graphics specifications, opening a new chapter in vector rendering.
(rive.app)
Development
rendering engine