Hands-On Graphics Without X11: A NetBSD wscons Deep Dive

This article details how to perform low-level graphics programming on NetBSD without X11 or Wayland, leveraging the wscons framework. The author demonstrates accessing and manipulating the framebuffer to draw graphics directly on the terminal and handle keyboard input. This bypasses traditional graphics systems, allowing direct hardware interaction, ideal for resource-constrained environments like embedded systems, enabling faster boot times and reduced resource consumption.
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