Rapid Game Prototyping with LÖVE

2024-12-31

A programmer, aiming to complete a full game in 2025, built chess and card game prototypes using the LÖVE2D framework in Lua. LÖVE's simple yet powerful API allowed for complex UI interactions with minimal code, further accelerated by LLM-assisted code generation. The author found LÖVE ideal for prototyping, especially UI, but noted the need for improvements in hot reloading and logic separation for larger projects. The plan is to use LÖVE to develop a basic game MVP.

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