Simulating a Worm: A Decade-Long Quest for Digital Life

Amidst fierce Santa Ana winds, the author ran a worm simulation, part of the OpenWorm project aiming to create a digital twin of a nematode, accurate down to the molecule. The simulation, using 10 hours of compute time to generate a mere 5 seconds of worm movement, highlights the immense challenge of creating such a complex biological simulation. However, as Los Angeles wildfires raged, the author's simulated worm unexpectedly moved, prompting reflection on the relationship between life science and technology: Why dedicate 13 years to digitally recreating a microscopic worm?
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