Tramway SDK: A Lightweight Game Engine Defying Turbobloat

2025-01-07

Tramway SDK is a lightweight game engine challenging the 'Turbobloat' of mainstream engines like Unity and Godot. Developed over three years, it aims to bring 3D game development to older hardware. Using software rasterization, it eschews the need for a graphics card and runs on 15-year-old hardware, lowering the barrier to entry and reducing e-waste. It ditches node-based systems in favor of entity class inheritance and streamlined coding. Optional editors and whitespace-separated value configuration files simplify the workflow. Tramway SDK also includes an RPG framework, supporting level streaming and Quake/Source style entity interaction for easy open-world RPG creation. While still early in development, its lightweight nature and ease of use hold immense potential.