Moving Objects in 3D Space with Math

2025-08-20
Moving Objects in 3D Space with Math

This article explores moving objects in 3D space, specifically along a spherical helix path. Starting with simple circular motion, the author explains how sine and cosine functions can control an object's x, y, and z coordinates to create spirals and more complex trajectories. The core concept is using parametric equations, defining the object's 3D position as a function of time. What appears as complex dynamic effects are ultimately derived from simple mathematical functions.

Development 3D graphics