LLMs Saved My Game Dev Passion: Conquering Data Entry Hell

2025-06-25

A game developer hit a roadblock in their Unity3D card game project due to tedious data entry. Traditional Unity editors and Odin proved insufficient for handling complex nested structures and nullable references. The solution? Leveraging LLMs to map Excel data to C# code. The key was a meticulously crafted prompt guiding the LLM to perform structured analysis and code generation, mitigating context poisoning issues. This automated the data entry process, allowing the developer to focus on game mechanics and design.

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