Bootstrapping Rust with GCC: A Debugging Odyssey
This article details the author's journey bootstrapping the Rust compiler using GCC instead of LLVM. The process was fraught with challenges, encountering three major bugs: the `#[inline(always)]` attribute on recursive functions, an incorrect implementation of the 128-bit SwitchInt terminator, and a misaligned memory access. Employing a 'lobotomy' debugging approach, the author progressively identified and fixed these issues, successfully achieving a Stage 2 build and progressing towards Stage 3. The article shares debugging techniques like using core dumps to analyze segfaults and explores the complexities of compiler optimizations.
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