Asyncio's Pitfalls: Traps in Python Asynchronous Programming and Trio's Redemption

2025-07-27
Asyncio's Pitfalls: Traps in Python Asynchronous Programming and Trio's Redemption

Python's asyncio library, while introducing the possibility of asynchronous programming, is riddled with design flaws. These include easily overlooked cancellation mechanisms, tasks being unexpectedly destroyed, traps in I/O operations, and a difficult-to-use queue. The article details these problems and contrasts them with Trio's elegant solutions. Trio addresses many of asyncio's headaches with level-triggered cancellation, strong task references, a more intuitive I/O API, and efficient channels. It provides a more reliable and user-friendly option for Python asynchronous programming. AnyIO offers a compromise, implementing Trio-like semantics on top of asyncio, balancing compatibility and ease of use.

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Advent of Code on the Nintendo DS: A Rust Programming Challenge on an Embedded System

2024-12-16

The author tackled Advent of Code 2024 using Rust on a Nintendo DS. This detailed account chronicles the journey, from setting up a cross-compilation environment and writing Rust code for a runtime-less embedded system to overcoming challenges in memory management, interrupts, and screen output. The author successfully displays the Advent of Code solution on the DS screen. The article showcases strong programming skills and deep understanding of embedded systems, highlighting the techniques and enjoyment of programming in resource-constrained environments.

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