The Secret Behind Deluxe Ski Jump's Unforgettable Flight Feeling

2025-04-01
The Secret Behind Deluxe Ski Jump's Unforgettable Flight Feeling

Jussi Koskela, the solo developer behind the enduring ski jumping game Deluxe Ski Jump, shares the story of its creation and enduring success. From childhood coding to mastering realistic physics simulations, Koskela's journey reflects a passion for the sport and innovative game design. The game's unique mouse controls immerse players, making them feel like real ski jumpers. Despite the challenges of balancing realism and playability, Koskela's dedication to detail and community engagement has kept Deluxe Ski Jump relevant for over 25 years, with a passionate following, particularly in Poland. He continues to update the game, promising more exciting features to come.

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Unearthing Lost Commodore 64 Master Tapes: A Retro Gaming Archaeology

2025-03-13
Unearthing Lost Commodore 64 Master Tapes: A Retro Gaming Archaeology

This article recounts the discovery and restoration of a vast collection of Commodore 64 game master tapes and disks, including rare materials from legendary programmer Gary J. Sabin. The find sheds light on the behind-the-scenes work of 80s game development, from the creation of loader music and the hectic process of mastering games to amusing development blunders. It's a fascinating blend of tech archaeology and nostalgic retro gaming history.

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Game

Legendary Game Designer Steve Meretzky: From Hitchhiker's Guide to Leather Goddesses of Phobos

2025-02-06
Legendary Game Designer Steve Meretzky: From Hitchhiker's Guide to Leather Goddesses of Phobos

This interview features legendary game designer Steve Meretzky, known for his work on classics like The Hitchhiker's Guide to the Galaxy, A Mind Forever Voyaging, and Leather Goddesses of Phobos. The article recounts Meretzky's time at Infocom, detailing his collaboration with Douglas Adams on the Hitchhiker's Guide game, including a memorable design session in rural England. It also explores the creation of Leather Goddesses of Phobos and his evolving design philosophy, along with insights into some iconic puzzle designs.

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Game interview