A Scavenging Trip: Low-Spec Planet Exploration Game Built with Rust

2025-09-17
A Scavenging Trip: Low-Spec Planet Exploration Game Built with Rust

A Scavenging Trip is a short, challenging simulation game where you explore an unknown planet, collect samples, and escape in time. Three missions are included, each with three difficulty levels. A speedrun takes 10-15 minutes, while a first playthrough might take 1-2 hours, especially on the hardest difficulty. There's no save feature; missions are unlocked and played without progression. Controls are minimal and rebindable (default WASDQE), with no mouse input needed. System requirements are incredibly low; any modern browser and a Pentium M processor or better will suffice. The game utilizes a custom software renderer and engine written in Rust, with the CPU handling all graphics calculations and the GPU only displaying the final image.

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