Emergent Economies from Simple Agent Interactions: A Simulated Market
2025-04-02

This paper presents a simulated market economy model built from individual agent behavior. Using simple buy/sell decision rules, the model generates complex market dynamics. Each agent makes decisions based on their personal valuation of a good and their expected market price, adjusting expectations after each transaction. The simulation demonstrates convergence towards the average personal valuation, adapting to environmental changes. This offers a novel approach to dynamic economic systems in open-world RPGs, though challenges remain in addressing transaction timing and scarcity.