Bouncing Balls in a Spinning Hexagon: A Pygame Implementation
2025-05-12
This is a Pygame program simulating multiple balls bouncing inside a rotating hexagon. The program creates several balls with random initial velocities and positions, simulating gravity and friction. Balls bounce off the rotating hexagon using reflection laws. Vector calculations are used to handle collisions and reflections. The game updates and renders at 60 frames per second, resulting in a smooth visual experience.
Game
Physics Simulation