From Enterprise Dev to GameDev: 3 Years of Unexpected Insights
2025-07-06
A developer with a background in traditional enterprise IT shares his experiences from three years in the game development industry. He found the industry vastly different: passion for games is paramount, creativity reigns supreme but within tight constraints; project cycles are long, shipping a game is a major career milestone; technology often lags, but unique technical challenges exist, such as Tech Art and content pipelines. While passionate and creative, the industry also grapples with scaling and maturity issues, and work-life balance remains elusive.
Game
industry comparison