56-Byte Assembly Snake Game

2025-01-12
56-Byte Assembly Snake Game

A developer on GitHub has open-sourced a remarkably compact Snake game written in assembly language, clocking in at a mere 56 bytes. This minimal game runs not only under DOS, but also without a BIOS, bootloader, or operating system. The developer compressed the code to this incredibly small size and provides both an online demo and a self-hosting version. The project has sparked discussions about code minimization and game development, with comparisons to other similar projects highlighting its significant advantage in code size.