Building Meshes with Spherical Embedding: A Novel Surface Reconstruction Approach
This article explores a novel approach to 3D surface reconstruction: spherical embedding. This method projects a point cloud onto a sphere and then uses the convex hull to construct a mesh, addressing the hole problems that traditional methods may encounter when handling complex shapes and missing data. While this method shows some advantages when processing the Stanford Bunny model, especially in ensuring mesh integrity, there is still room for improvement in efficiency and accuracy. Compared to traditional methods such as Poisson surface reconstruction, it requires more iterations and parameter tuning to achieve ideal results. The article details the algorithm implementation process and demonstrates the performance of the algorithm under different parameters with code examples.